Update 1.28 is now available to download – here’s what you can expect:
Infiltrators and Berserkers will no longer exit their Charge state before attacking
Infiltrators and Berserkers will now always deal the correct amount of damage (3X) when Charging
Imperials will now start gaining Armor from level 11 up to a maximum of 80% from level 18 onwards
Starting from level 14, Goliath health will be increased between 7% to a maximum of +50% from level 20 onwards
Enemy Mossmane, Berserkers and Militia will now be more likely to target Goliaths, while Storm Maidens will be less likely to target Goliaths.
Previously, rangers and ranged troops would stay idle by default if there were no enemies within attack range. They will now actively seek out new enemies by default. We’d really like to hear your feedback on this change in particular, and may make further changes if necessary.
As always, we’d love to hear what you think about all of the changes above – so head over to Facebook or Twitter to let us know!
See you on the battlefield.